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103 lines
3.7 KiB
C
103 lines
3.7 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkImageGaussianSmooth.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkImageGaussianSmooth
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* @brief Performs a gaussian convolution.
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*
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* vtkImageGaussianSmooth implements a convolution of the input image
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* with a gaussian. Supports from one to three dimensional convolutions.
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*/
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#ifndef vtkImageGaussianSmooth_h
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#define vtkImageGaussianSmooth_h
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#include "vtkImagingGeneralModule.h" // For export macro
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#include "vtkThreadedImageAlgorithm.h"
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class VTKIMAGINGGENERAL_EXPORT vtkImageGaussianSmooth : public vtkThreadedImageAlgorithm
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{
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public:
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vtkTypeMacro(vtkImageGaussianSmooth, vtkThreadedImageAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Creates an instance of vtkImageGaussianSmooth with the following
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* defaults: Dimensionality 3, StandardDeviations( 2, 2, 2),
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* Radius Factors ( 1.5, 1.5, 1.5)
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*/
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static vtkImageGaussianSmooth* New();
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//@{
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/**
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* Sets/Gets the Standard deviation of the gaussian in pixel units.
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*/
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vtkSetVector3Macro(StandardDeviations, double);
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void SetStandardDeviation(double std) { this->SetStandardDeviations(std, std, std); }
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void SetStandardDeviations(double a, double b) { this->SetStandardDeviations(a, b, 0.0); }
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vtkGetVector3Macro(StandardDeviations, double);
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//@}
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/**
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* Sets/Gets the Standard deviation of the gaussian in pixel units.
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* These methods are provided for compatibility with old scripts
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*/
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void SetStandardDeviation(double a, double b) { this->SetStandardDeviations(a, b, 0.0); }
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void SetStandardDeviation(double a, double b, double c) { this->SetStandardDeviations(a, b, c); }
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//@{
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/**
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* Sets/Gets the Radius Factors of the gaussian (no unit).
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* The radius factors determine how far out the gaussian kernel will
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* go before being clamped to zero.
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*/
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vtkSetVector3Macro(RadiusFactors, double);
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void SetRadiusFactors(double f, double f2) { this->SetRadiusFactors(f, f2, 1.5); }
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void SetRadiusFactor(double f) { this->SetRadiusFactors(f, f, f); }
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vtkGetVector3Macro(RadiusFactors, double);
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//@}
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//@{
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/**
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* Set/Get the dimensionality of this filter. This determines whether
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* a one, two, or three dimensional gaussian is performed.
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*/
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vtkSetMacro(Dimensionality, int);
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vtkGetMacro(Dimensionality, int);
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//@}
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protected:
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vtkImageGaussianSmooth();
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~vtkImageGaussianSmooth() override;
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int Dimensionality;
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double StandardDeviations[3];
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double RadiusFactors[3];
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void ComputeKernel(double* kernel, int min, int max, double std);
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int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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void InternalRequestUpdateExtent(int*, int*);
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void ExecuteAxis(int axis, vtkImageData* inData, int inExt[6], vtkImageData* outData,
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int outExt[6], int* pcycle, int target, int* pcount, int total, vtkInformation* inInfo);
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void ThreadedRequestData(vtkInformation* request, vtkInformationVector** inputVector,
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vtkInformationVector* outputVector, vtkImageData*** inData, vtkImageData** outData,
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int outExt[6], int id) override;
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private:
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vtkImageGaussianSmooth(const vtkImageGaussianSmooth&) = delete;
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void operator=(const vtkImageGaussianSmooth&) = delete;
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};
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#endif
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