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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkDataSetAlgorithm.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkDataSetAlgorithm
* @brief Superclass for algorithms that produce output of the same type as input
*
* vtkDataSetAlgorithm is a convenience class to make writing algorithms
* easier. It is also designed to help transition old algorithms to the new
* pipeline architecture. There are some assumptions and defaults made by this
* class you should be aware of. This class defaults such that your filter
* will have one input port and one output port. If that is not the case
* simply change it with SetNumberOfInputPorts etc. See this classes
* constructor for the default. This class also provides a FillInputPortInfo
* method that by default says that all inputs will be DataSet. If that isn't
* the case then please override this method in your subclass. This class
* breaks out the downstream requests into separate functions such as
* RequestDataObject RequestData and RequestInformation. The default
* implementation of RequestDataObject will create an output data of the
* same type as the input.
*/
#ifndef vtkDataSetAlgorithm_h
#define vtkDataSetAlgorithm_h
#include "vtkAlgorithm.h"
#include "vtkCommonExecutionModelModule.h" // For export macro
class vtkDataSet;
class vtkImageData;
class vtkPolyData;
class vtkStructuredPoints;
class vtkStructuredGrid;
class vtkUnstructuredGrid;
class vtkRectilinearGrid;
class VTKCOMMONEXECUTIONMODEL_EXPORT vtkDataSetAlgorithm : public vtkAlgorithm
{
public:
static vtkDataSetAlgorithm* New();
vtkTypeMacro(vtkDataSetAlgorithm, vtkAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Get the output data object for a port on this algorithm.
*/
vtkDataSet* GetOutput();
vtkDataSet* GetOutput(int);
//@}
/**
* Get the input data object. This method is not recommended for use, but
* lots of old style filters use it.
*/
vtkDataObject* GetInput();
/**
* Get the output as vtkPolyData.
*/
vtkPolyData* GetPolyDataOutput();
/**
* Get the output as vtkStructuredPoints.
*/
vtkStructuredPoints* GetStructuredPointsOutput();
/**
* Get the output as vtkStructuredPoints.
*/
vtkImageData* GetImageDataOutput();
/**
* Get the output as vtkStructuredGrid.
*/
vtkStructuredGrid* GetStructuredGridOutput();
/**
* Get the output as vtkUnstructuredGrid.
*/
vtkUnstructuredGrid* GetUnstructuredGridOutput();
/**
* Get the output as vtkRectilinearGrid.
*/
vtkRectilinearGrid* GetRectilinearGridOutput();
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use SetInputConnection() to
* setup a pipeline connection.
*/
void SetInputData(vtkDataObject*);
void SetInputData(int, vtkDataObject*);
void SetInputData(vtkDataSet*);
void SetInputData(int, vtkDataSet*);
//@}
//@{
/**
* Assign a data object as input. Note that this method does not
* establish a pipeline connection. Use AddInputConnection() to
* setup a pipeline connection.
*/
void AddInputData(vtkDataObject*);
void AddInputData(vtkDataSet*);
void AddInputData(int, vtkDataSet*);
void AddInputData(int, vtkDataObject*);
//@}
/**
* see vtkAlgorithm for details
*/
vtkTypeBool ProcessRequest(vtkInformation* request, vtkInformationVector** inputVector,
vtkInformationVector* outputVector) override;
protected:
vtkDataSetAlgorithm();
~vtkDataSetAlgorithm() override {}
/**
* This is called within ProcessRequest when a request asks for
* Information. Typically an algorithm provides whatever lightweight
* information about its output that it can here without doing any
* lengthy computations. This happens in the first pass of the pipeline
* execution.
*/
virtual int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
{
return 1;
}
//@{
/**
* This is called within ProcessRequest when each filter in the pipeline
* decides what portion of its input is needed to create the portion of its
* output that the downstream filter asks for. This happens during the
* second pass in the pipeline execution process.
*/
virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
{
return 1;
}
//@}
/**
* This is called within ProcessRequest to when a request asks the
* algorithm to create empty output data objects. This typically happens
* early on in the execution of the pipeline. The default behavior is to
* create an output DataSet of the same type as the input for each
* output port. This method can be overridden to change the output
* data type of an algorithm. This happens in the third pass of the
* pipeline execution.
*/
virtual int RequestDataObject(vtkInformation* request, vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
/**
* This is called within ProcessRequest when a request asks the algorithm
* to do its work. This is the method you should override to do whatever the
* algorithm is designed to do. This happens during the fourth pass in the
* pipeline execution process.
*/
virtual int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
{
return 1;
}
// see algorithm for more info
int FillOutputPortInformation(int port, vtkInformation* info) override;
int FillInputPortInformation(int port, vtkInformation* info) override;
vtkDataObject* GetInput(int port);
private:
vtkDataSetAlgorithm(const vtkDataSetAlgorithm&) = delete;
void operator=(const vtkDataSetAlgorithm&) = delete;
};
#endif