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97 lines
2.6 KiB
C
97 lines
2.6 KiB
C
3 weeks ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkCollectionIterator.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkCollectionIterator
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* @brief iterator through a vtkCollection.
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*
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* vtkCollectionIterator provides an alternative way to traverse
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* through the objects in a vtkCollection. Unlike the collection's
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* built in interface, this allows multiple iterators to
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* simultaneously traverse the collection. If items are removed from
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* the collection, only the iterators currently pointing to those
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* items are invalidated. Other iterators will still continue to
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* function normally.
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*/
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#ifndef vtkCollectionIterator_h
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#define vtkCollectionIterator_h
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkObject.h"
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class vtkCollection;
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class vtkCollectionElement;
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class VTKCOMMONCORE_EXPORT vtkCollectionIterator : public vtkObject
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{
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public:
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vtkTypeMacro(vtkCollectionIterator, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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static vtkCollectionIterator* New();
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//@{
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/**
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* Set/Get the collection over which to iterate.
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*/
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virtual void SetCollection(vtkCollection*);
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vtkGetObjectMacro(Collection, vtkCollection);
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//@}
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/**
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* Position the iterator at the first item in the collection.
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*/
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void InitTraversal() { this->GoToFirstItem(); }
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/**
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* Position the iterator at the first item in the collection.
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*/
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void GoToFirstItem();
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/**
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* Move the iterator to the next item in the collection.
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*/
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void GoToNextItem();
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/**
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* Test whether the iterator is currently positioned at a valid item.
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* Returns 1 for yes, 0 for no.
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*/
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int IsDoneWithTraversal();
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/**
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* Get the item at the current iterator position. Valid only when
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* IsDoneWithTraversal() returns 1.
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*/
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vtkObject* GetCurrentObject();
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protected:
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vtkCollectionIterator();
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~vtkCollectionIterator() override;
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// The collection over which we are iterating.
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vtkCollection* Collection;
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// The current iterator position.
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vtkCollectionElement* Element;
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vtkObject* GetObjectInternal();
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private:
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vtkCollectionIterator(const vtkCollectionIterator&) = delete;
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void operator=(const vtkCollectionIterator&) = delete;
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};
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#endif
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