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C

/*=========================================================================
Program: Visualization Toolkit
Module: vtkAssignCoordinatesLayoutStrategy.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkAssignCoordinatesLayoutStrategy
* @brief uses array values to set vertex locations
*
*
* Uses vtkAssignCoordinates to use values from arrays as the x, y, and z coordinates.
*/
#ifndef vtkAssignCoordinatesLayoutStrategy_h
#define vtkAssignCoordinatesLayoutStrategy_h
#include "vtkGraphLayoutStrategy.h"
#include "vtkInfovisLayoutModule.h" // For export macro
#include "vtkSmartPointer.h" // For SP ivars
class vtkAssignCoordinates;
class VTKINFOVISLAYOUT_EXPORT vtkAssignCoordinatesLayoutStrategy : public vtkGraphLayoutStrategy
{
public:
static vtkAssignCoordinatesLayoutStrategy* New();
vtkTypeMacro(vtkAssignCoordinatesLayoutStrategy, vtkGraphLayoutStrategy);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* The array to use for the x coordinate values.
*/
virtual void SetXCoordArrayName(const char* name);
virtual const char* GetXCoordArrayName();
//@}
//@{
/**
* The array to use for the y coordinate values.
*/
virtual void SetYCoordArrayName(const char* name);
virtual const char* GetYCoordArrayName();
//@}
//@{
/**
* The array to use for the z coordinate values.
*/
virtual void SetZCoordArrayName(const char* name);
virtual const char* GetZCoordArrayName();
//@}
/**
* Perform the random layout.
*/
void Layout() override;
protected:
vtkAssignCoordinatesLayoutStrategy();
~vtkAssignCoordinatesLayoutStrategy() override;
vtkSmartPointer<vtkAssignCoordinates> AssignCoordinates;
private:
vtkAssignCoordinatesLayoutStrategy(const vtkAssignCoordinatesLayoutStrategy&) = delete;
void operator=(const vtkAssignCoordinatesLayoutStrategy&) = delete;
};
#endif