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#ifndef OUTLINE_H
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#define OUTLINE_H
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//
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#include "basicgeometryoperator.h"
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//Qt
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#include <QDebug>
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#include <QColor>
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#include <QPainter>
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#include <QPainterPath>
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#include <QPaintEvent>
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#include <QVector>
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#include <QPainterPathStroker>
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#include <QPen>
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#include <QWidget>
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#include <QPaintEngine>
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#include <qmath.h>
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#define d(x) qDebug()<<__FUNCTION__<<(x)
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class Contour
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{
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public:
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Contour(double scalex,double scaley,bool bmove,double tolerance, QString title = "Fault_0"):_scalex(scalex),_scaley(scaley),
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_move(bmove),_tolerance(tolerance){
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_title = title;
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_painter = new QPainter();
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}
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Contour(QString title = "contour_0"):_scalex(1),_scaley(1),
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_move(false),_tolerance(15){
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_title = title;
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_painter = new QPainter();
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}
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~Contour(){}
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void addPoint(qreal x,qreal y){
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QPointF f(x,y);
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_points.push_back(f);
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if(polygonSelfIntersects()){
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setColor(255,0,0,50);
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}else{
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setColor(0,0,0,150);
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}
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_rectPath = QPainterPath();
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_rectPath.addPolygon(_points);
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_rectPath.setFillRule(Qt::OddEvenFill);
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}
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bool polygonSelfIntersects() {
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int n = _points.size();
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for(int i=0;i<n;++i){
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for(int j=i+1;j<n;++j){
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if(lineSegmentsIntersect(_points[j],_points[(j+1)%n],_points[i],_points[(i+1)%n])){
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qDebug()<<"intersect"<<_points[j]<<_points[(j+1)%n]<<_points[i]<<_points[(i+1)%n];
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qDebug()<<j<<(j+1)%n<<i<<(i+1)%n;
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return true;
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}
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}
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}
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return false;
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}
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bool lineSegmentsIntersect(const QPointF& a, const QPointF& b, const QPointF& c, const QPointF& d) {
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qreal abx = b.x() - a.x();
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qreal aby = b.y() - a.y();
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qreal cdx = d.x() - c.x();
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qreal cdy = d.y() - c.y();
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qreal acx = c.x() - a.x();
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qreal acy = c.y() - a.y();
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qreal adx = d.x() - a.x();
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qreal ady = d.y() - a.y();
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qreal cax = a.x() - c.x();
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qreal cay = a.y() - c.y();
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qreal cbx = b.x() - c.x();
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qreal cby = b.y() - c.y();
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qreal abac = abx*acy-acx*aby;
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qreal abad = abx*ady-adx*aby;
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qreal cdca = cdx*cay-cdy*cax;
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qreal cdcb = cdx*cby-cdy*cbx;
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return !(abac*abad >=0 || cdca*cdcb >=0);
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}
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void setPoint(int i,qreal x,qreal y){
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QPointF f(x,y);
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_rectPath.setElementPositionAt(i,x,y);
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_points[i] = f;
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if(_move){
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if(i==0 || i==_rectPath.elementCount()-1){
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_rectPath.setElementPositionAt(0,x,y);
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_rectPath.setElementPositionAt(_rectPath.elementCount()-1,x,y);
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_points[i] = f;
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_points[_rectPath.elementCount()-1] = f;
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}
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setDotline();
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}
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}
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bool isInside(const QPointF& a){
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int n = _points.count();
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for(int i=1;i<n-2;++i){
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QPointF p1 = a - _points[i];
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QPointF p2 = _points[i+1]-_points[i];
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QPointF p3 = _points[i-1] - _points[i];
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qreal abac = p1.x()*p2.y() - p1.y()*p2.x();
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qreal abad = p1.x()*p3.y() - p1.y()*p3.x();
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if(abac*abad <=0){
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return true;
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}
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}
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return false;
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}
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bool isInLine(const QPointF& a){
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int n = _points.count();
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for(int i=0;i<n-2;++i){
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QPointF p1 = a - _points[i];
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QPointF p2 = _points[i+1]-_points[i];
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if(qAbs(p1.x()*p2.y()-p1.y()*p2.x())< 1000){
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if(a.x()<=qMax(_points[i].x(),_points[i+1].x()) && a.x()>=qMin(_points[i].x(),_points[i+1].x())){
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return true;
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}
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}
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}
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return false;
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}
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int pointCount(){
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return _points.count();
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}
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int elementCount(){
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return _rectPath.elementCount();
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}
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void setColor(int red,int green,int blue,int alpha=50){
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_contourColor.setRgb(red,green,blue,alpha);
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}
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QColor getColor() const{
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return _contourColor;
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}
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QString getTitle() const{
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return _title;
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}
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void setTitle(QString title){
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_title = title;
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}
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void saveData(){
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// TODO
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}
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void setScalex(double scalex){
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_scalex = scalex;
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}
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double getScalex() const{
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return _scalex;
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}
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double getScaley() const{
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return _scaley;
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}
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void setScaley(double scaley){
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_scaley = scaley;
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}
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bool isMove() const
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{
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return _move;
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}
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void setMove(bool move)
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{
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_move = move;
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}
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QPainterPath getRectPath() const
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{
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return _rectPath;
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}
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void addRectPath(const QPainterPath &rectPath)
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{
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_rectPath.addPath(rectPath);
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}
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QVector<QPointF> getPoints() const
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{
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return _points;
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}
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double getTolerance() const
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{
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return _tolerance;
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}
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void setTolerance(double value)
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{
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_tolerance = value;
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}
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void clear(){
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_rectPath = QPainterPath();
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_dotPath = QPainterPath();
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_points.clear();
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}
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void generate(){
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_points.pop_back();
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int n = _points.count();
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if(_contourColor==QColor(255,0,0,50) || polygonSelfIntersects() || n < 3){
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clear();
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return;
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}
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_points.push_back(_points[0]);
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_rectPath = QPainterPath();
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_rectPath.addPolygon(_points);
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_rectPath.closeSubpath();
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_rectPath.setFillRule(Qt::OddEvenFill);
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setDotline();
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}
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void move(QMouseEvent *event){
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qreal x = event->posF().x();
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qreal y = event->posF().y();
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qreal tx = x - last.x();
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qreal ty = y - last.y();
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_rectPath.translate(tx,ty);
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_dotPath.translate(tx,ty);
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int n = _points.count();
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for(int i=0;i<n;++i){
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qreal rx = _points[i].x();
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qreal ry = _points[i].y();
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_points[i].setX(rx+tx);
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_points[i].setY(ry+ty);
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}
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last = event->posF();
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}
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void pick(QMouseEvent* event){
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QPointF f = event->posF();
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if(!contains(f)){
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return;
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}
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setMove(true);
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last = f;
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}
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void setDotline(){
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QPainterPathStroker stroker;
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stroker.setCapStyle(Qt::RoundCap);
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stroker.setDashPattern(Qt::DashLine);
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stroker.setJoinStyle(Qt::RoundJoin);
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_dotPath = stroker.createStroke(_rectPath);
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}
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void clearDotPath(){
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_dotPath = QPainterPath();
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}
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bool contains(const QPointF& f){
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for(int i=0;i<=_tolerance;++i){
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if(_dotPath.contains(f+QPointF(i,0))||
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_dotPath.contains(f+QPointF(-i,0))||
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_dotPath.contains(f+QPointF(0,-i))||
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_dotPath.contains(f+QPointF(0,i))){
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return true;
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}
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}
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return false;
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}
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int dotContains(const QPointF& f){
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qreal x = f.x();
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qreal y = f.y();
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for(int j=0;j<_points.size();++j) {
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qreal x1 = _points[j].x();
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qreal y1 = _points[j].y();
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for(int i=0;i<=_tolerance;++i){
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if(x1 <= (x+i)&&
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x1 >= (x-i)&&
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y1 >= (y-i)&&
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y1 <= (y+i)){
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return j;
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}
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}
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}
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return -1;
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}
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void paint(QWidget *w, QPaintEvent *event){
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_painter->begin(w);
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_painter->scale(_scalex, _scaley);
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_painter->setRenderHint(QPainter::Antialiasing);
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pen.setColor(_contourColor);
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pen.setWidth(2);
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_painter->setPen(pen);
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_painter->setBrush(_contourColor);
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int n = _points.count();
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if(_move){
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_painter->save();
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for(int i=0;i<n;++i){
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_painter->setPen(Qt::NoPen);
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_painter->setBrush(_contourColor);
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_painter->drawEllipse(QPointF(_rectPath.elementAt(i).x,_rectPath.elementAt(i).y),5,5);
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}
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_painter->restore();
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_painter->drawPath(_dotPath);
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}else{
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_painter->drawPath(_rectPath);
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}
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_painter->end();
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}
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private:
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QColor _contourColor;
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QPen pen;
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// 记录标题,比如contour_1
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QString _title;
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QVector<QPointF> _points;
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QPainter *_painter;
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QPointF last;
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// 缩放
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double _scalex;
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double _scaley;
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// 移动
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bool _move;
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// 容差
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double _tolerance;
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// fault的路径
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QPainterPath _rectPath;
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// fault的虚线框
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QPainterPath _dotPath;
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};
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#endif // OUTLINE_H
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