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C++

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#include "FITKThreadTaskGroup.h"
#include "FITKThreadPool.h"
#include "FITKThreadTask.h"
//#include <QMutexLocker>
#include <QThread>
namespace Core
{
void FITKThreadTaskGroup::appendThreadTask(FITKThreadTask* task)
{
// QMutexLocker locker(&_mutex);
// 判断是否已经加入线程池
if (_puhsed2ThreadPool || task == nullptr) return;
_taskList.append(task);
task->setTaskGroup(this);
}
int FITKThreadTaskGroup::getTaskCount()
{
// QMutexLocker locker(&_mutex);
return _taskList.size();
}
FITKThreadTask* FITKThreadTaskGroup::getTaskAt(int index)
{
// QMutexLocker locker(&_mutex);
// 判断是否越界
if (index > 0 && index < _taskList.size())
return _taskList.at(index);
return nullptr;
}
void FITKThreadTaskGroup::push2ThreadPool()
{
// QMutexLocker locker(&_mutex);
auto threadPool = FITKThreadPool::getInstance();
const int n = _taskList.size();
//复制任务列表防止短时间任务结束时size变化
QList<FITKThreadTask*> tasks = _taskList;
// 将任务加入线程池
for (int i =0;i<n; ++i)
{
auto task = tasks.at(i);
if(task == nullptr) continue;
threadPool->execTask(task);
}
// 标记已经加入线程池
_puhsed2ThreadPool = true;
}
void FITKThreadTaskGroup::wait()
{
// QMutexLocker locker(&_mutex);
while (!_taskList.isEmpty())
{
// 等待所有任务完成
QThread::msleep(300);
}
}
void FITKThreadTaskGroup::removeThreadTask(FITKThreadTask* task)
{
// QMutexLocker locker(&_mutex);
_taskList.removeOne(task);
if (!_taskList.isEmpty()) return;
// 任务组结束
emit threadTaskGroupFinishedSig(this);
}
}