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#include "FITKVec3D.h"
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#include <cmath>
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namespace Core
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{
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FITKPoint::FITKPoint()
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{}
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FITKPoint::FITKPoint(double x, double y, double z)
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{
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_coor[0] = x;
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_coor[1] = y;
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_coor[2] = z;
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}
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FITKPoint::FITKPoint(double* c)
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{
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//c的长度必须大于等于3,超出3的截断
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if (c == nullptr) return;
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for (int i = 0; i < 3; ++i)
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_coor[i] = c[i];
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}
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FITKPoint::FITKPoint(const FITKPoint& point)
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{
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//拷贝对象
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_coor[0] = point.x();
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_coor[1] = point.y();
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_coor[2] = point.z();
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}
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double FITKPoint::x() const
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{
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//x坐标
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return _coor[0];
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}
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double FITKPoint::y() const
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{
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//y坐标
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return _coor[1];
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}
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double FITKPoint::z() const
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{
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//z坐标
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return _coor[2];
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}
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void FITKPoint::getCoor(double* c) const
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{
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//错误判断
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if (c == nullptr) return;
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//记录坐标
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for (int i = 0; i < 3; ++i)
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c[i] = _coor[i];
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}
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void FITKPoint::setCoor(double x, double y, double z)
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{
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_coor[0] = x;
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_coor[1] = y;
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_coor[2] = z;
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}
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double FITKPoint::operator[](const int & index)
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{
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if (index < 0 || index > 2) return 0;
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return _coor[index];
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}
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void FITKPoint::operator=(const FITKPoint & p)
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{
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_coor[0] = p.x();
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_coor[1] = p.y();
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_coor[2] = p.z();
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}
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FITKNode::FITKNode(const int id, const double x, const double y, const double z)
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{
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//拷贝数据
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_coor[0] = x;
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_coor[1] = y;
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_coor[2] = z;
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_nodeID = id;
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}
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FITKNode::FITKNode(const int id, const double* c)
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{
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//错误判断
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if (c == nullptr) return;
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//记录坐标
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for (int i = 0; i < 3; ++i)
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_coor[i] = c[i];
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//记录ID
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_nodeID = id;
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}
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void FITKNode::setNodeID(const int id)
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{
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_nodeID = id;
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}
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int FITKNode::getNodeID() const
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{
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return _nodeID;
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}
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FITKVec3D::FITKVec3D(const FITKPoint& p)
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{
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_coor[0] = p.x();
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_coor[1] = p.y();
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_coor[2] = p.z();
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}
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FITKVec3D::FITKVec3D(const FITKPoint& endPt, const FITKPoint& startPt)
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{
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_coor[0] = endPt.x() - startPt.x();
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_coor[1] = endPt.y() - startPt.y();
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_coor[2] = endPt.z() - startPt.z();
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}
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double FITKVec3D::getNorm() const
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{
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double m = 0;
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for (int i = 0; i < 3; ++i)
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m += _coor[i] * _coor[i];
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return sqrt(m);
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}
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void FITKVec3D::normalize()
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{
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double m = this->getNorm();
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if (m < 1e-9) return;
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for (int i = 0; i < 3; ++i)
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_coor[i] /= m;
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}
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}
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