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#include "CFDTreeWidget.h"
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#include <QWidget>
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#include <GUIFrame/PropertyWidget.h>
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#include <QLabel>
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#include <QVBoxLayout>
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namespace GUI{
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CFDTreeWidget::CFDTreeWidget(QWidget* parent, PropertyWidget* m_PropertyWidget):
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TreeWidget(parent)
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{
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this->m_PropertyWidget = m_PropertyWidget;
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//右键 不可少否则右键无反应
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setContextMenuPolicy(Qt::CustomContextMenu);
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connect(this, SIGNAL(itemClicked(QTreeWidgetItem*, int)), this, SLOT(onItemClicked(QTreeWidgetItem*, int)));
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connect(this, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(onModelCustomContextMenu(QPoint)));
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}
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void CFDTreeWidget::updateTree(QString s){
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this->clear();
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if(s == "SolutionAnalysis")
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addTreeSolutionAnalysis();
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else if(s == "Postprocessing")
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addTreePostprocessing();
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else if(s == "Preprocessing")
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addTreePreprocessing();
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setItemsExpandable(true);
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expandAll();
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}
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void CFDTreeWidget::addTreePreprocessing(){
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QTreeWidgetItem* GeometryAndMeshingItem = new QTreeWidgetItem();
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GeometryAndMeshingItem->setText(0,tr("Preprocessing"));
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GeometryAndMeshingItem->setData(1,0,-1);
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// GeometryAndMeshingItem->setData(2, 0, QVariant::fromValue(GUI::MainTreeEnum::MainTree_Mesh));
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this->addTopLevelItem(GeometryAndMeshingItem);
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}
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void CFDTreeWidget::addTreeSolutionAnalysis()
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{
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QTreeWidgetItem* GeometryAndMeshingItem = new QTreeWidgetItem();
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GeometryAndMeshingItem->setText(0,tr("Geometry and Meshing"));
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GeometryAndMeshingItem->setData(1,0,-1);
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// GeometryAndMeshingItem->setData(2, 0, QVariant::fromValue(GUI::MainTreeEnum::MainTree_Mesh));
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this->addTopLevelItem(GeometryAndMeshingItem);
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QTreeWidgetItem* mesh = new QTreeWidgetItem();
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mesh->setText(0,tr("Mesh001"));
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mesh->setData(1,0,-1);
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GeometryAndMeshingItem->addChild(mesh);
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QTreeWidgetItem* ComputationalSetupItem = new QTreeWidgetItem();
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ComputationalSetupItem->setText(0,tr("Computational Setup"));
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ComputationalSetupItem->setData(1,0,-1);
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this->addTopLevelItem(ComputationalSetupItem);
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QTreeWidgetItem* TimeModeItem = new QTreeWidgetItem();
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TimeModeItem->setText(0,tr("Time Mode"));
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TimeModeItem->setData(1,0,-1);
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ComputationalSetupItem->addChild(TimeModeItem);
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QTreeWidgetItem* ComputationalDomainItem = new QTreeWidgetItem();
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ComputationalDomainItem->setText(0,tr("Computational Domain"));
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ComputationalDomainItem->setData(1,0,-1);
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ComputationalSetupItem->addChild(ComputationalDomainItem);
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QTreeWidgetItem* SolverItem = new QTreeWidgetItem();
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SolverItem->setText(0,tr("Solver"));
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SolverItem->setData(1,0,-1);
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ComputationalDomainItem->addChild(SolverItem);
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QTreeWidgetItem* BasicModelItem = new QTreeWidgetItem();
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BasicModelItem->setText(0,tr("Basic Model"));
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BasicModelItem->setData(1,0,-1);
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SolverItem->addChild(BasicModelItem);
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QTreeWidgetItem* ViscosityModelItem = new QTreeWidgetItem();
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ViscosityModelItem->setText(0,tr("Viscosity Model"));
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ViscosityModelItem->setData(1,0,-1);
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SolverItem->addChild(ViscosityModelItem);
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QTreeWidgetItem* NumericalMethodsItem = new QTreeWidgetItem();
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NumericalMethodsItem->setText(0,tr("Numerical Methods"));
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NumericalMethodsItem->setData(1,0,-1);
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SolverItem->addChild(NumericalMethodsItem);
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QTreeWidgetItem* MotionPropertiesItem = new QTreeWidgetItem();
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MotionPropertiesItem->setText(0,tr("Motion Properties"));
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MotionPropertiesItem->setData(1,0,-1);
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ComputationalDomainItem->addChild(MotionPropertiesItem);
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QTreeWidgetItem* motion1Item = new QTreeWidgetItem();
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motion1Item->setText(0,tr("motion-1"));
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motion1Item->setData(1,0,-1);
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MotionPropertiesItem->addChild(motion1Item);
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QTreeWidgetItem* BoundaryConditionsItem = new QTreeWidgetItem();
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BoundaryConditionsItem->setText(0,tr("Boundary Conditions"));
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BoundaryConditionsItem->setData(1,0,-1);
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ComputationalDomainItem->addChild(BoundaryConditionsItem);
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QTreeWidgetItem* pressureinletItem = new QTreeWidgetItem();
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pressureinletItem->setText(0,tr("pressure-inlet"));
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pressureinletItem->setData(1,0,-1);
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BoundaryConditionsItem->addChild(pressureinletItem);
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QTreeWidgetItem* InitializationItem = new QTreeWidgetItem();
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InitializationItem->setText(0,tr("Initialization"));
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InitializationItem->setData(1,0,-1);
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ComputationalDomainItem->addChild(InitializationItem);
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QTreeWidgetItem* ComputationalControlItem = new QTreeWidgetItem();
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ComputationalControlItem->setText(0,tr("Computational Control"));
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ComputationalControlItem->setData(1,0,-1);
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ComputationalDomainItem->addChild(ComputationalControlItem);
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QTreeWidgetItem* ReferenceQuantityItem = new QTreeWidgetItem();
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ReferenceQuantityItem->setText(0,tr("reference quantity"));
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ReferenceQuantityItem->setData(1,0,-1);
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ComputationalControlItem->addChild(ReferenceQuantityItem);
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QTreeWidgetItem* MonitorsItem = new QTreeWidgetItem();
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MonitorsItem->setText(0,tr("Monitors"));
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MonitorsItem->setData(1,0,-1);
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ComputationalDomainItem->addChild(MonitorsItem);
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QTreeWidgetItem* ResidualItem = new QTreeWidgetItem();
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ResidualItem->setText(0,tr("Residual"));
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ResidualItem->setData(1,0,-1);
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MonitorsItem->addChild(ResidualItem);
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QTreeWidgetItem* AerodynamicForceItem = new QTreeWidgetItem();
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AerodynamicForceItem->setText(0,tr("Aerodynamic Force"));
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AerodynamicForceItem->setData(1,0,-1);
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MonitorsItem->addChild(AerodynamicForceItem);
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QTreeWidgetItem* TurbomachineryPerformanceItem = new QTreeWidgetItem();
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TurbomachineryPerformanceItem->setText(0,tr("Turbomachinery Performance"));
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TurbomachineryPerformanceItem->setData(1,0,-1);
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MonitorsItem->addChild(TurbomachineryPerformanceItem);
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}
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void CFDTreeWidget::addTreePostprocessing()
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{
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// _treePostprocessing = new TreeWidget(this);
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// tabWidget->addTab(_treePostprocessing,tr("Postprocessing"));
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// qDebug()<<"!!!";
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QTreeWidgetItem* PostProcessingItem = new QTreeWidgetItem();
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PostProcessingItem->setText(0,tr("Post-processing"));
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PostProcessingItem->setData(1,0,-1);
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this->addTopLevelItem(PostProcessingItem);
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QTreeWidgetItem* MeshItem = new QTreeWidgetItem();
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MeshItem->setText(0,tr("Mesh"));
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MeshItem->setData(1,0,-1);
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PostProcessingItem->addChild(MeshItem);
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QTreeWidgetItem* Mesh1Item = new QTreeWidgetItem();
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Mesh1Item->setText(0,tr("Mesh 1"));
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Mesh1Item->setData(1,0,-1);
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MeshItem->addChild(Mesh1Item);
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QTreeWidgetItem* Interface1Item = new QTreeWidgetItem();
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Interface1Item->setText(0,tr("Interface 1"));
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Interface1Item->setData(1,0,-1);
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MeshItem->addChild(Interface1Item);
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QTreeWidgetItem* CuttingPlaneItem = new QTreeWidgetItem();
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CuttingPlaneItem->setText(0,tr("Cutting Plane"));
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CuttingPlaneItem->setData(1,0,-1);
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PostProcessingItem->addChild(CuttingPlaneItem);
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QTreeWidgetItem* IsosurfaceItem = new QTreeWidgetItem();
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IsosurfaceItem->setText(0,tr("Isosurface"));
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IsosurfaceItem->setData(1,0,-1);
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PostProcessingItem->addChild(IsosurfaceItem);
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QTreeWidgetItem* StreamlineItem = new QTreeWidgetItem();
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StreamlineItem->setText(0,tr("Streamline"));
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StreamlineItem->setData(1,0,-1);
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PostProcessingItem->addChild(StreamlineItem);
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QTreeWidgetItem* DataStatisticsItem = new QTreeWidgetItem();
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DataStatisticsItem->setText(0,tr("Data Statistics"));
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DataStatisticsItem->setData(1,0,-1);
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PostProcessingItem->addChild(DataStatisticsItem);
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QTreeWidgetItem* ForceAndMomentItem = new QTreeWidgetItem();
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ForceAndMomentItem->setText(0,tr("Force and Moment"));
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ForceAndMomentItem->setData(1,0,-1);
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DataStatisticsItem->addChild(ForceAndMomentItem);
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}
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void CFDTreeWidget::onItemClicked(QTreeWidgetItem *item, int column)
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{
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qDebug()<<item->text(0);
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}
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}
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@ -0,0 +1,45 @@
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#ifndef CFDTreeWidget_h
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#define CFDTreeWidget_h
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#include <QtCore/QtGlobal>
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#include <QDebug>
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//#include <GUIFrame/MainTreeWidget.h>
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#include <CFDStructGUIAPI.h>
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#include <GUIWidget/TreeWidget.h>
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class MainWindow;
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class QTabWidget;
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namespace GUI{
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class PropertyWidget;
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class CFDStructGUIAPI CFDTreeWidget : public TreeWidget{
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Q_OBJECT
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public:
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CFDTreeWidget(QWidget* parent, PropertyWidget* m_ProperWidget);
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public:
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void init();
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void updateTree(QString s);
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void addTreePreprocessing();
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void addTreeSolutionAnalysis();
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void addTreePostprocessing();
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private slots:
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void onItemClicked(QTreeWidgetItem *item, int column);
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private:
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PropertyWidget* m_PropertyWidget;
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};
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}
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#endif
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