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#include "FITKFluidVTKGraphObjectBoundMesh.h"
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// VTK
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#include <vtkDataSet.h>
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#include <vtkMapper.h>
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#include <vtkProperty.h>
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#include <vtkUnstructuredGrid.h>
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// Graph and filter
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#include "FITK_Interface/FITKVTKAlgorithm/FITKGraphActor.h"
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#include "FITKFluidVTKCommons.h"
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#include "FITKFluidVTKGraphObjectSelect.h"
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// Data
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#include "FITK_Interface/FITKInterfaceMesh/FITKUnstructuredFluidMeshVTK.h"
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namespace Exchange
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{
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FITKFluidVTKGraphObjectBoundMesh::FITKFluidVTKGraphObjectBoundMesh(Interface::FITKBoundaryMeshVTK* meshData)
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: FITKFluidVTKGraphObject3D(meshData)
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{
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if (!meshData)
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{
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return;
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}
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// Initialize.
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init();
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// Generate the mesh actor.
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generateGraph();
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// Set the layer need to be rendered.
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setRenderLayer(1, 2);
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// Save the data type.
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m_shapeInfo.Type = FITKFluidVTKCommons::MeshShape;
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}
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void FITKFluidVTKGraphObjectBoundMesh::init()
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{
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// Initialize view properties.
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FITKFluidVTKGraphObject3D::setViewMode(FITKFluidVTKCommons::ShapeMeshViewMode::SMVM_Vertex, false);
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// Create the highlight selector.
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m_highlightSelector = new FITKFluidVTKGraphObjectSelect;
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m_addinGraphObjList.push_back(m_highlightSelector);
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}
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void FITKFluidVTKGraphObjectBoundMesh::update(bool forceUpdate)
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{
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Q_UNUSED(forceUpdate);
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// Update the actor.( Modify input. )
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if (m_fActor)
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{
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m_fActor->update();
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}
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// Update visibility only.
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updateVisibility();
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}
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void FITKFluidVTKGraphObjectBoundMesh::setVisible(bool visibility)
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{
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// The mesh.
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if (m_fActor)
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{
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m_fActor->SetVisibility(visibility && getDataVisibility());
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}
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// The highlightor.
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if (m_highlightSelector)
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{
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m_highlightSelector->setVisible(visibility && getDataVisibility() && (m_isHighlighting || m_isAdvHighlighting));
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}
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}
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void FITKFluidVTKGraphObjectBoundMesh::setColor(QColor color)
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{
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// Set the actor color.
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if (m_fActor && color.isValid())
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{
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double color3[3]{ 0., 0., 0. };
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FITKFluidVTKCommons::QColorToDouble3(color, color3);
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m_fActor->GetProperty()->SetColor(color3);
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}
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}
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void FITKFluidVTKGraphObjectBoundMesh::setViewMode(FITKFluidVTKCommons::ShapeMeshViewMode type, bool visible)
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{
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if (!m_fActor)
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{
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return;
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}
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// Save the property first.
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FITKFluidVTKGraphObject3D::setViewMode(type, visible);
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// Check the view properties.
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bool showFace = m_viewModes[FITKFluidVTKCommons::ShapeMeshViewMode::SMVM_Shade];
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bool showEdge = m_viewModes[FITKFluidVTKCommons::ShapeMeshViewMode::SMVM_Wireframe];
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bool showVert = m_viewModes[FITKFluidVTKCommons::ShapeMeshViewMode::SMVM_Vertex];
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// Set the representation.
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if (showFace)
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{
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m_fActor->GetProperty()->SetRepresentation(2);
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m_fActor->GetProperty()->SetEdgeVisibility(showEdge);
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m_fActor->GetProperty()->SetVertexVisibility(showVert);
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return;
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}
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if (showEdge && !showFace)
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{
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m_fActor->GetProperty()->SetRepresentation(1);
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m_fActor->GetProperty()->SetVertexVisibility(showVert);
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return;
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}
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if (showVert && !showEdge && !showFace)
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{
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m_fActor->GetProperty()->SetRepresentation(0);
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m_fActor->GetProperty()->SetEdgeVisibility(false);
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return;
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}
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}
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void FITKFluidVTKGraphObjectBoundMesh::setTransparent(bool isOn)
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{
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// Get the opacity.
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double opa = isOn ? 1. - FITKFluidVTKCommons::s_transparency : 1.;
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if (m_fActor)
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{
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m_fActor->GetProperty()->SetOpacity(opa);
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}
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}
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void FITKFluidVTKGraphObjectBoundMesh::highlight(FITKFluidVTKCommons::ShapeType type, QColor color)
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{
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// Show the actor and initialize the data.
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if (!m_highlightSelector || !getDataVisibility())
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{
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return;
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}
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// Check the model shape type.
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switch (type)
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{
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case FITKFluidVTKCommons::MeshNode:
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case FITKFluidVTKCommons::MeshElement:
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break;
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case FITKFluidVTKCommons::ShapeTypeNone:
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// Default highlight all elements.
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type = FITKFluidVTKCommons::MeshElement;
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break;
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case FITKFluidVTKCommons::ModelVertex:
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case FITKFluidVTKCommons::ModelEdge:
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case FITKFluidVTKCommons::ModelFace:
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case FITKFluidVTKCommons::ModelSolid:
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default:
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return;
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}
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vtkDataSet* meshDataSet = getMesh(type);
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if (!meshDataSet)
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{
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return;
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}
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QVector<int> indice;
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for (int i = 0; i < meshDataSet->GetNumberOfCells(); i++)
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{
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indice.push_back(i);
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}
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// Check the color.
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if (!color.isValid())
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{
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color = Qt::red;
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}
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m_highlightSelector->setColor(color);
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m_highlightSelector->setSelectData(meshDataSet, indice, type);
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m_highlightSelector->setVisible(getDataVisibility());
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// Save the highlight flag.
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FITKFluidVTKGraphObject3D::highlight();
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}
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void FITKFluidVTKGraphObjectBoundMesh::disHighlight()
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{
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// Hide the actor only.
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if (m_highlightSelector)
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{
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m_highlightSelector->setVisible(false);
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}
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// Save the highlight flag.
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FITKFluidVTKGraphObject3D::disHighlight();
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}
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void FITKFluidVTKGraphObjectBoundMesh::advanceHighlight(FITKFluidVTKCommons::ShapeType type, QVector<int> indice, QColor color)
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{
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// Show the actor and initialize the data.
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if (!m_highlightSelector)
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{
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return;
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}
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if (indice.isEmpty())
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{
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return;
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}
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// Check the model shape type.
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switch (type)
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{
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case FITKFluidVTKCommons::MeshNode:
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case FITKFluidVTKCommons::MeshElement:
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break;
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case FITKFluidVTKCommons::ShapeTypeNone:
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case FITKFluidVTKCommons::ModelVertex:
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case FITKFluidVTKCommons::ModelEdge:
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case FITKFluidVTKCommons::ModelFace:
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case FITKFluidVTKCommons::ModelSolid:
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default:
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return;
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}
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vtkDataSet* meshDataSet = getMesh(type);
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if (!meshDataSet)
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{
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return;
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}
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// Check the color.
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if (!color.isValid())
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{
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color = Qt::red;
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}
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m_highlightSelector->setColor(color);
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m_highlightSelector->setSelectData(meshDataSet, indice, type);
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m_highlightSelector->setVisible(getDataVisibility());
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// Save the highlight flag.
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FITKFluidVTKGraphObject3D::advanceHighlight(type, indice, color);
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}
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void FITKFluidVTKGraphObjectBoundMesh::disAdvanceHighlight()
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{
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// Clear data and hide the actor.
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if (m_highlightSelector)
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{
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m_highlightSelector->clearData();
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m_highlightSelector->setVisible(false);
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}
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// Save the highlight flag.
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FITKFluidVTKGraphObject3D::disAdvanceHighlight();
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}
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vtkDataSet* FITKFluidVTKGraphObjectBoundMesh::getMesh(FITKFluidVTKCommons::ShapeType type)
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{
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// The mesh object only has one data set for both nodes and elements.
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Q_UNUSED(type);
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Interface::FITKBoundaryMeshVTK* meshData = dynamic_cast<Interface::FITKBoundaryMeshVTK*>(_dataObj);
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if (!meshData)
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{
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return nullptr;
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}
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return meshData->getGrid();
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}
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void FITKFluidVTKGraphObjectBoundMesh::generateGraph()
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{
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Interface::FITKBoundaryMeshVTK* meshData = dynamic_cast<Interface::FITKBoundaryMeshVTK*>(_dataObj);
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if (!meshData)
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{
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return;
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}
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// Check the grid data.
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vtkUnstructuredGrid* ugrid = meshData->getGrid();
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if (!ugrid)
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{
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return;
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}
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double color3[3]{ 0., 0., 0. };
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FITKFluidVTKCommons::QColorToDouble3(FITKFluidVTKCommons::GetRandomColor(), color3);
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// Create actor.
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m_fActor = FITKGraphActor::New();
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m_fActor->setGraphObject(this);
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m_fActor->setActorType(ActorType::SurfaceActor);
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m_fActor->SetPickable(false);
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m_fActor->SetVisibility(true);
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m_fActor->setScalarVisibility(false);
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m_fActor->GetProperty()->SetRepresentation(2);
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m_fActor->GetProperty()->SetEdgeVisibility(true);
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m_fActor->GetProperty()->SetColor(color3);
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m_fActor->setInputDataObject(ugrid);
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addActor(m_fActor);
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}
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} // namespace Exchange
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